别再花钱买U盘了!用STM32F103C8T6的Flash自己做一个(CubeMX+USB MSC+FATFS)
2026/6/12 10:19:53
为了在背景中绘制书籍封面图像并实现向下滚动动画,同时确保渲染效果在页面过渡时不受影响,我们对RichBackgroundRenderer类进行了修改。具体步骤如下:
-添加渲染支持字段:在类的顶部添加以下字段:
GraphicsDevice graphicsDevice; SpriteBatch spriteBatch; //book graphic fields Texture2D bookTexture; Vector2 bookPosition; Vector2 bookVelocity;public void Update(TimeSpan elapsedTime, TimeSpan totalTime) { //Rich background content game loop update code goes here bookPosition += bookVelocity; if (bookPosition.Y > 800d) { bookPosition.X = graphicsDevice.Viewport.Width / 2 - bookTexture.Width / 2; bookPosit